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1. Valar Morghulis. seeks Internet Spaceship Heroes - in Alliance and Corporation Recruitment Center [original thread]
I came back from a year long hiatus and there is no other place I would want to be more at right now, than Valar Morghulis..
- by Jack Haydn - at 2016.09.04 14:23:16
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2. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
So you fortified the need for even bigger coalition building. The one who can field the most players in fast, agile ships is the one who can lock down the most systems (for either attack or defense) and run the most concurrent RFs or Command Node ...
- by Jack Haydn - at 2015.03.03 16:48:47
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3. Yapeal PHP API library (Crius version 2.0.x-beta) - in EVE Technology Lab [original thread]
Okay, fair enough, just deactivating them in the automatic process is reasonable. But apparently that failed somehow. Unfortunately, the bad keys are now purged and the logs were not set to debug or similar, so at this point there is not much I ca...
- by Jack Haydn - at 2014.08.09 23:00:00
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4. Yapeal PHP API library (Crius version 2.0.x-beta) - in EVE Technology Lab [original thread]
Dragonaire wrote: Actual Yapeal does locking on a per API basis which allows multiple instances to run without stepping on each others toes just like it always has for a long time. AbstractCommonEveApi::gotApiLock() handles getting the lock. Us...
- by Jack Haydn - at 2014.08.09 20:57:00
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5. Yapeal PHP API library (Crius version 2.0.x-beta) - in EVE Technology Lab [original thread]
Good work dragonaire, appreciate it. I haven't yet tested the new branch, but here's two points of feedback from the old versions: - The "run the api every minute" concept is good, but yapeal should come with its own locking mechanism then. If yo...
- by Jack Haydn - at 2014.08.03 18:38:00
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6. module reprocessing penalty sucks!!! - in EVE General Discussion [original thread]
sell666 wrote: modules-reprocessing financial strategy I always thought working out a strategy involves some form of research
- by Jack Haydn - at 2014.07.23 07:08:00
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7. Yapeal PHP API library (revision 1207 branches/keys/) - in EVE Technology Lab [original thread]
The wiki suggests to set the cronjob to execute every minute. Is there anyone with a huge amount of keys in their database? In those cases, you're inevitably going to run into issues where it takes longer than one minute for the script to finish. ...
- by Jack Haydn - at 2014.01.15 21:52:00
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8. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Use this to finally "fix" POS by replacing them with mobile structures. Introduce mobile stuff which resembles the things POS can currently do and once you cover all current POS features, you can just nuke the POS code (slight simplification in th...
- by Jack Haydn - at 2013.11.13 14:04:00
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9. Official Goonswarm Jabber Thread - Sponsored by Sigma Squad! - in Corporation, Alliance and Organization Discussions [original thread]
Good to hear. Jabber still down :(
- by Jack Haydn - at 2013.11.01 11:42:00
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10. Official Goonswarm Jabber Thread - Sponsored by Sigma Squad! - in Corporation, Alliance and Organization Discussions [original thread]
How's your wrist
- by Jack Haydn - at 2013.11.01 10:26:00
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11. Official Goonswarm Jabber Thread - Sponsored by Sigma Squad! - in Corporation, Alliance and Organization Discussions [original thread]
:cdb:
- by Jack Haydn - at 2013.11.01 10:25:00
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12. Official Goonswarm Jabber Thread - Sponsored by Sigma Squad! - in Corporation, Alliance and Organization Discussions [original thread]
Hey Ivana, stop stealing my character portrait background
- by Jack Haydn - at 2013.11.01 10:11:00
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13. Official Goonswarm Jabber Thread - Sponsored by Sigma Squad! - in Corporation, Alliance and Organization Discussions [original thread]
Can't get my fix :(
- by Jack Haydn - at 2013.11.01 10:10:00
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14. Official Goonswarm Jabber Thread - Sponsored by Sigma Squad! - in Corporation, Alliance and Organization Discussions [original thread]
Please work out
- by Jack Haydn - at 2013.10.30 14:19:00
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15. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
That feature in itself is a pretty nice idea, but there's so many bad design decisions around the current implementation, it's mind boggling. There has been a lot of discussion on the game mechanic aspects already, but me personally, as a dev, can...
- by Jack Haydn - at 2013.10.18 16:09:00
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16. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Quote: Is there intention to ever roll these minerals back into the overall ship cost, so that ships have a price floor tied to the mineral price again? It would be nice, but aren't willing to underestimate the extreme pa...
- by Jack Haydn - at 2013.05.03 17:58:00
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17. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
You guys do realize that you make yourself look pretty ridiculous when you point out the "not my department" line, right? The various departments in your company can't cooperate (security and api devs or whatever the hell it is in this case) and ...
- by Jack Haydn - at 2013.04.18 17:48:00
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18. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
What do you have an EULA for, which is supposed to clearly outline the terms of business between company and customer, if you completely erode and undermine said EULA, making it essentially useless and leave the user to guess what one can do and w...
- by Jack Haydn - at 2013.04.18 16:04:00
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19. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Give us good POS already, seriously
- by Jack Haydn - at 2013.01.17 11:13:00
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20. Sticky:Dev blog: CSM meeting minutes are out - in EVE Information Portal [original thread]
Quote: Seagull: Enablers are the people who make the logistics for these large-scale things actually work. They are people who run mad spreadsheets to organize production lines for war efforts, they are people who manage roles and membership of...
- by Jack Haydn - at 2013.01.16 20:24:00
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